How light should an opening bid be?

Gordon Bower


Part III: Fourth seat openings


The big difference

There is one major difference about opening in fourth seat from all other seats: you know exactly what the final result will be if you pass -- the board will be passed out, for a score of 0 to both sides!

In third seat, if you open light, it is with an expectation that your side was outgunned. You expect to go minus on the board whether you open or not, so you are less afraid of suffering a small penalty if you open a subminimum hand and get stuck declaring. You preempt higher because if you have a very weak hand in third seat, you are almost certain your opponents have a game available.

The situation is just the opposite in fourth seat. It is unwise to open in fourth seat unless it is with the intention of making your contract.

One-level openings

If you have a strong hand -- say more than 14 HCP -- you should certainly make your normal opening bid. Your side is almost guaranteed to have more than half the deck, and you plan to have a constructive auction to a makeable contract - quite possibly a game. You even have a fair chance of not getting serious interference from your opponents, who have neither the strength to open at the 1-level nor the distribution to preempt.

If you hold a minimum opening in fourth seat, neither side is likely to have game -- and both sides are likely to have a partscore. If you open with only 11-13 points in fourth seat, you have to be planning to out-compete the opponents at the 2- or 3-level. This leads us to the single most important factor in deciding whether to open a minimum hand in fourth seat:

Do you have the major suits -- especially spades? If your fit is higher-ranking than your opponents' fit, you have an advantage. If theirs is higher ranking, you face an uphill struggle for a plus score. In first seat, S x H Kxx DAQxxx CKJxx would be a routine opening; in fourth seat, seriously consider passing that hand, because there is such a risk that the result will be 2H or 2S made against you (or 3C or 3D your way down one.) There are many hands that are perfectly good first-, second-, or third-seat openings that are not worth opening in fourth seat. The only subminimum hands worth opening in fourth seat are ones with a clear advantage in a partscore struggle.

Some people strongly advocate opening 4-card majors in fourth seat just as much as they do in third seat. I do not. In Part II I discussed the safety issues regarding opening ratty 4-card suits in third seat. Those same factors apply in fourth seat: you don't want partner raising one time too many on those partscore hands and negating the advantage of holding the higher-ranking suit because you don't know how many trumps you have.

Most of the advantages of having a 4-card spade suit apply whether you open in spades or not: your partner can easily name spades if he has four of them too, even if LHO overcalls, especially if you play negative doubles. And if the opponents try to bid spades themselves, a suit like SKT9x that isn't good enough to open is more than good enough to give your side two stoppers in notrump - or two defensive tricks if the opponents declare in spades and run into a bad break.

One popular rule of thumb for fourth-seat openings is "Pearson's Rule" or the "Rule of 15": open if your HCP total plus your spade length is 15 or more. As bidding rules based on high-card points go, that's one of the better ones out there.

If you do open light in fourth seat (because you like your major-suit holdings), bear in mind the cautions from Part II about responder's new suits not being 100% forcing anymore and the need to be careful not to fool partner into thinking you have a strong hand with your rebid. Here are a few examples:

  1. S xx H AQTx D Kxxx C Kxx: In first or second seat you'd probably open 1D. In third seat, most would open 1D but agressive pairs might try 1H. In fourth seat, consider passing. If the opponents have spades they will outcompete you; if your partner has a weak hand with spades, you may be struggling in notrump.
  2. S KQJx H xx D AJxx C xxx: In first or second seat, pass; you will be well placed if partner opens or if you can make a takeout double of 1H at your next turn. In third seat it's a clear 1S opening. In fourth seat, it might be right to pass but I would try opening, either 1D or 1S.

Fourth-seat preempts

Calling these preempts is a bit of a misnomer. The classical preempt is a bid that risks a game-sized penalty if partner has nothing (on the theory that if partner has nothing, the opponents should be able to make a game.) But after your opponents have already announced they have no interest in even looking for game, you no longer want to be offering them even 200- and 300-point penalties if you can help it. Unless your think you will make your bid if you catch one or two useful cards in your partner's hand, you should pass and avoid any risk of a minus.

I have two basic requirements for a fourth-seat opening of 2D or higher:

The first rule comes straight from the paragraph above: your partner is a passed hand; you really can't hope for more than two or three nice cards in his hand. And the odds are good that some of partner's strength will be wasted opposite shortness in your hand. Unless you are sure partner can contribute two tricks more than half the time, you can't afford to overbid by two tricks.

The second rule is a practical matter that you don't often see discussed in books. Partner needs to be able to count how many of your loser he can cover with confidence. Make his job easy for him. if you preempt in fourth seat, you are saying to your partner, "count your trump face cards and your side sure winners, and raise me only to a level I can make." Let's look at some examples:

  1. S Kx H KJT9xxxx D x C xx: This is a near-perfect 3H opening in fourth seat. I'd estimate this at half a spade trick and 6 1/2 heart tricks. More importantly, all partner has to do to know whether to raise you is count how many of SA, HA, HQ, DA, and CA he has. If he has any two of these cards (or CAK or DAK) he will raise you to 4H and you have at least a 50% shot at game, possibly a sure thing; if he doesn't -- even if he has DKQJCKQJ! -- he can pass and know that you don't have any chance at all of making four.
  2. S xxx H xx D AQJ9xx C KQx: I wouldn't open this hand at all in fourth seat. But if you do open it, open it 2D not 1D: when the opponents compete in a major, partner will know whether to compete on in diamonds, sell out, or double. (In first or second seat I'd have opened 1D, and in third seat 3D.)
  3. S KQJTxxx HAxx D Qxx C -- : I would prefer to open 1S than 2S. I do have seven tricks. But I'm not afraid of bidding spades again, I do have honest opening-bid values, and a slower auction, competitive or not, will help both me and partner decide if our red-suit cards are worth anything.
  4. S Ax H KQJTxxx D Axx C x: You have 8 tricks, but don't even think about opening 3H. Your partner is looking at a bunch of kings and queens, and you are forcing him to take a wild guess whether or not those cards are winners or not. Compare to Hand 1.
  5. S AQTxxxx H xx D Jxxx C --: In first seat you'd bid at least 3S. In fourth seat, bid just 2S, and count on partner to know whether it is right to raise. You don't want to be beaten in 3SX when your opponents had only a part-score.
  6. S xx H KQTxxx D Qxx C xx: A perfectly normal first-seat weak two-bid. But why open at all in fourth seat, when you have no guarantee of making even 2H and your opponents have at least 21 and maybe 23 HCP between them?
  7. S x H AQJxx D KQJx C Jxx: In any other seat an obvious 1H bid. A 1H bid in fourth seat is fine too; but expect competition in spades from your opponents. Stretching to open 2H instead, since your partner will have an easy hand-evaluation decision and you can survive being at the 2-level opposite only doubleton support, is worth considering.

To sum up: In fourth seat, open only when you expect a plus score from bidding on.


Back to Part I
Back to Part II
Back to Bridge Articles
Back to TaigaBridge main page
This page last updated 10.07.02
©2002 Gordon Bower