Today's deal comes from the Tuesday 26 August game, and contains two valuable lessons: one about competitive bidding judgment and one basic card combination that beginners frequently misplay. Vulnerable against not, you deal yourself a less than spectacular hand:
9 8
Q 9 7 5 3 2
T 4
Q 4 2
A timid player might pass throughout the whole auction. But your opinion of your hand needs to be adjusted according to how the auction develops. Here is how the bidding went at my table:
West | North | East | South |
---|---|---|---|
Pass | Pass | ||
Pass | |||
Pass | Pass | Pass | |
Pass | Pass | Pass |
Normally with 4HCP it is right to pass. Your hand is a lot better than an average 4HCP hand, however: you have a 6-card suit, and you have a queen in your partner's suit, much more likely to be valuable than a queen in a random side suit. You are happy to stop at
Dealer West EW vul |
K J 6 4 3 A 9 6 3 J 9 7 6 | |
9 8 Q 9 7 5 3 2 T 4 Q 4 2 |
A 5 2 K J T 4 K 7 2 A 5 3 | |
Q T 7 8 6 A Q J 8 5 K T 8 |
Looking at the whole deal, North-South also showed fine competitive judgment. After South's
Declarer is doomed to lose one spade, one heart, two diamonds, and either one or two clubs. Going down one in
Unless the defenders give declarer a present, West's only chance is to finesse in clubs. Remember that a finesse is leading toward an almost-high card in hopes that it will win. Win the
Incidentally, if E-W had been playing a 15-17 notrump instead of 16-18, East's 1NT bid would likely have shut N-S out of the bidding entirely, and allowed E-W to play a makeable