A new approach to studying bridge emerged starting in the late 1990s: dealing out large numbers of hands satisfying a set of constraints, then determining how many tricks can be taken with perfect play and defense if everyone can see everyone else's cards. There are some limitations to this method -- for a start it doesn't quantify the value of leaving your opponents in the dark about how best to defend, and this article by Thomas Andrews discusses some others -- but it remains a useful tool to estimate how often a given auction gets you to the right contract.
I use Thomas Andrews's Deal 3.1.7 package, which uses scripts written in TCL to specify hand types and is integrated with Bo Haglund's free double-dummy solver. (If you like spiffy graphical interfaces, you'll want to use something different.)
Everyone knows it's easier to make 3NT with 25 HCP than with 24 HCP. Sharp-eyed players also know that it's better to have 25 HCP divided 15-and-10 than 20-and-5. How much better?
The experts are not unanimous in their opinions as to when it's right to drop partner in 1NT, when it's right to use Stayman with a marginal hand, and whether 1NT-2NT should be an invitation to 3NT.