Today's hand is from the Tuesday 15 April club game. Your opponents are vulnerable, you are not; left-hand opponent is the dealer, and you pick up a hand you wish you got more often -- wow, a nice suit and 17 HCP:
8
A K J T 2
Q J 3
A Q 8 5
The bidding starts
The easy part first. This hand HAS to be played in some number of spades. Don't even think about 3NT or
Now for the hard part. How many tricks do you expect to your side to take, given the bidding so far? We can break this into two pieces -- how much do you expect from your partner, and where do you expect the missing face cards to be?
A classic equal-vulnerability preempt is a hand like
What about the other suits? There is an opening bid on your left -- his 13 and your 17 makes 30 HCP, and partner rates to have at least six, maybe eight, for his preempt -- leaving virtually nothing on your right. If you have to take a heart or club finesse into opener, it is all but guaranteed to lose. Worse, unless partner has a singleton diamond, the defense may well start with
In short, your "17 HCP" is really only 3 sure tricks, the
A bit of thought tells you that you have almost no chance of making
The full hand:
Dealer East EW vul |
8 A K J T 2 Q J 3 A Q 8 5 | |
Q J 9 6 9 8 7 3 5 4 T 4 2 |
A 6 5 4 A K T 8 2 9 7 6 3 | |
K T 7 5 4 3 2 Q 9 7 6 K J |
Even the most clueless of defenders will take five easy tricks in diamonds and spades:
The Monday night lesson series for the next month is going to discuss hand evaluation topics: how kings and queens go up and down in value as you gain information in the bidding; how much singletons are worth; the losing trick count and the law of total tricks.